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Thu May 23 21:00:28 2013

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Generating chainage (distance) nodes in QGIS

Something that I need to do now and then is generate points along a line at supplied distance.  I had never really looked into doing it in QGIS until this question poped up on gis.stackexchange.com.  This is a quick blog post because I thought it was a pretty handy little thing to do.

In the development version there is a new method on QgsGeometry called interpolate. This method takes a distance and returns a point along a line at that distance. Perfect! We can then just wrap this in a loop and generate a point increasing the distance as we move along

from qgis.core import (QgsFeature, QgsGeometry,
                       QgsVectorLayer, QgsMapLayerRegistry,
                       QgsField)
from PyQt4.QtCore import QVariant
from qgis.utils import iface

def createPointsAt(distance, geom):
    length = geom.length()
    currentdistance = distance
    feats = []

    while currentdistance < length:
        # Get a point along the line at the current distance
        point = geom.interpolate(currentdistance)
        # Create a new QgsFeature and assign it the new geometry
        fet = QgsFeature()
        fet.setAttributeMap( { 0 : currentdistance } )
        fet.setGeometry(point)
        feats.append(fet)
        # Increase the distance
        currentdistance = currentdistance + distance

    return feats

def pointsAlongLine(distance):
    # Create a new memory layer and add a distance attribute
    vl = QgsVectorLayer("Point", "distance nodes", "memory")
    pr = vl.dataProvider()
    pr.addAttributes( [ QgsField("distance", QVariant.Int) ] )
    layer = iface.mapCanvas().currentLayer()
    # Loop though all the selected features
    for feature in layer.selectedFeatures():
        geom = feature.geometry()
        features = createPointsAt(distance, geom)
        pr.addFeatures(features)
        vl.updateExtents()

    QgsMapLayerRegistry.instance().addMapLayer(vl)

The above code might look a bit scary at first if you have never done any Python/pyqgis but hopefully the comments will ease the pain a little. The main bit is the createPointsAt function.

Cool! If we want to use this we can just stick it in a file in the .qgis/python folder (lets call it pointtools.py) and then run import pointtools in the python console.

So lets have a go. First select some objects then run the following in the Python Console

import pointtools
pointtools.pointsAlongLine(40)

That will generate a point every 40 meters along then selected lines

Distance nodes along line in qgis-dev

To generate nodes along different lines, select the new features, then call pointtools.pointsAlongLine(40) in the Python console.

Simple as that!

(Who knows, someone (maybe me) might even add this as a core object function in QGIS in the future)


Filed under: Open Source, qgis Tagged: language python, Open Source, osgeo, pyqgis, python, qgis, qgis-tips, Quantum GIS, tips


How to Install Sphinx

This post summarizes how to install sphinx on Windows to contribute to PyQGIS Cookbook. I’m writing this as I go, so this most likely won’t be perfect.

I used my Python 2.6 stand-alone installation (not the one in OSGeo4W).

  1. Get the Sphinx egg from http://pypi.python.org/pypi/Sphinx
  2. If you don’t have it, install setuptools to get the easy_install script http://pypi.python.org/pypi/setuptools
  3. In C:\Python26\Scripts run easy_install -U sphinx
  4. Get the PyQGIS source from https://github.com/qgis/QGIS-Developer-Cookbook
  5. Create a build folder inside the QGIS-Developer-Cookbook
  6. Now you can build the Cookbook: sphinx-build "C:\Users\Anita\QGIS\QGIS-Developer-Cookbook\source" "C:\Users\Anita\QGIS\QGIS-Developer-Cookbook\build"

The build folder should now contain the Cookbook .html files.



How to Add a Legend to Your PyQGIS Application

In his post “Layer list widget for PyQGIS applications”, German Carrillo describes how to add a legend to your own PyQGIS application. You get to download the source code for the legend widget to include into your project.


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